Blender 4.0 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
    • Introduction
    • EEVEE
    • Cycles
      • Introduction
      • Render Settings
      • World Settings
      • Object Settings
        • Object
        • Light Linking
        • Adaptive Subdivision
        • Cameras
      • Material Settings
      • Light Settings
      • GPU Rendering
      • Experimental Features
      • Render Baking
      • Optimizing Renders
    • Workbench
    • Cameras
    • Lights
    • Materials
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary
  • Manual Index

Get Involved

  • Contribute Documentation
Blender 4.0 Manual
  • Rendering
  • Cycles
  • Object Settings

Object Settings

Settings for objects and object data.

  • Object
    • Visibility
    • Motion Blur
    • Shading
  • Light Linking
    • Setup
    • Include & Exclude
    • Performance
  • Adaptive Subdivision
    • Known Limitations
  • Cameras
    • Panoramic Cameras
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 01/15/2024.

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